Simulation and modeling of the deep space receiver interaction with channel decoding performance
Computer models were developed in an attempt to reproduce the sequential decoder computation curve of Deep Space Network (DSN) ground station receivers, by simulation of the binary data output of the Gaussian channel with the carrier phaselock loop and the subcarrier demodulator assembly. Simulations were run at bit rates equal to the powers of 2 from 8 to 2,048, and agreement with DSN data was generally good above 32 bits per second. Simulation results at data rates of 8, 16, and 32 bits per second did not closely match experimental data. This simulation provides a more accurate prediction of DSN computation lengths than either current mathematical models or simulations without both the subcarrier demodulator and carrier loop.