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Preliminary Assessment of the Mars Science Laboratory Entry, Descent, and Landing Simulation

On August 5, 2012, the Mars Science Laboratory rover, Curiosity, successfully landed inside Gale Crater. This landing was only the seventh successful landing and fourth rover to be delivered to Mars. Weighing nearly one metric ton, Curiosity is the largest and most complex rover ever sent to investigate another planet. Safely landing such a large payload required an innovative Entry, Descent, and Landing system, which included the first guided entry at Mars, the largest supersonic parachute ever flown at Mars, and a novel and untested Sky Crane landing system. A complete, end-to-end, six degree-of-freedom, multibody computer simulation of the Mars Science Laboratory Entry, Descent, and Landing sequence was developed at the NASA Langley Research Center. In-flight data gathered during the successful landing is compared to pre-flight statistical distributions, predicted by the simulation. These comparisons provide insight into both the accuracy of the simulation and the overall performance of the vehicle.

Way, David W.

Assessment of the Mars 2020 Entry, Descent, and Landing Simulation

On February 18, 2021, the Mars 2020 Perseverance rover successfully landed inside Jezero Crater at 18.44463 deg North latitude and 77.45088 deg East longitude. At 1026 kg, Perseverance is the largest, most sophisticated rover ever delivered to another planet. This event marked the ninth successful landing and fifth rover to be delivered at Mars. The Program to Optimize Simulated Trajectories II (POST2) is a trajectory simulation tool maintained by the NASA Langley Research Center. POST2 was the prime EDL performance simulation for Mars 2020. This tool has significant heritage on the previous Pathfinder, MER, Phoenix, InSight, and MSL landings. This paper presents a few initial comparisons between EDL flight telemetry and POST2 simulation predictions. These comparisons are important in order to understand how each of the individual models performed, as well as the integrated simulation as a whole. This information is fed forward to future missions, which benefit from the knowing where additional resources or study are needed and where uncertainties may be reduced to enable improved performance.

David W Way

Assessment of the Mars 2020 Entry, Descent, and Landing Simulation

On February 18, 2021, the Mars 2020 Perseverance rover successfully landed inside Jezero Crater at 18.44463 deg North latitude and 77.45088 deg East longitude. At 1026 kg, Perseverance is the largest, most sophisticated rover ever delivered to another planet. This event marked the ninth successful landing and fifth rover to be delivered at Mars. The Program to Optimize Simulated Trajectories II (POST2) is a trajectory simulation tool maintained by the NASA Langley Research Center. POST2 was the prime EDL performance simulation for Mars 2020. This tool has significant heritage on the previous Pathfinder, MER, Phoenix, InSight, and MSL landings. This paper presents a few initial comparisons between EDL flight telemetry and POST2 simulation predictions. These comparisons are important in order to understand how each of the individual models performed, as well as the integrated simulation as a whole. This information is fed forward to future missions, which benefit from the knowing where additional resources or study are needed and where uncertainties may be reduced to enable improved performance.

David Way

Assessment of the Mars Science Laboratory Entry, Descent, and Landing Simulation

On August 5, 2012, the Mars Science Laboratory rover, Curiosity, successfully landed inside Gale Crater. This landing was only the seventh successful landing and fourth rover to be delivered to Mars. Weighing nearly one metric ton, Curiosity is the largest and most complex rover ever sent to investigate another planet. Safely landing such a large payload required an innovative Entry, Descent, and Landing system, which included the first guided entry at Mars, the largest supersonic parachute ever flown at Mars, and a novel and untested Sky Crane landing system. A complete, end-to-end, six degree-of-freedom, multi-body computer simulation of the Mars Science Laboratory Entry, Descent, and Landing sequence was developed at the NASA Langley Research Center. In-flight data gathered during the successful landing is compared to pre-flight statistical distributions, predicted by the simulation. These comparisons provide insight into both the accuracy of the simulation and the overall performance of the vehicle.

Way, David W.

Mars Science Laboratory Entry Descent and Landing Simulation Using DSENDS

The most recent planetary science mission to Mars is Mars Science Laboratory (MSL) with the Curiosity rover, launched November 26, 2011 and landed at Gale Crater on August 6, 2012. This spacecraft was the first use at Mars of a complete closed-loop Guidance Navigation and Control (GN&C) system, including guided entry with a lifting body that greatly reduces dispersions during the Entry, Descent and Landing (EDL) phase to achieve a 25 km x 20 km landing error relative to the selected Gale Crater landing target. In order to confirm meeting the above landing criteria, high-fidelity simulation of the EDL phase is required. The tool used for 6DOF EDL trajectory verification analysis is Dynamics Simulator for Entry, Descent and Surface landing (DSENDS), which is a high-fidelity simulation tool from JPLs Dynamics and Real-Time Simulation Laboratory for the development, test and operations of aero-flight vehicles. DSENDS inherent capability is augmented for MSL with project-specific models of atmosphere, aerodynamics, sensors and thrusters along with GN&C flight software to enable high-fidelity trajectory simulation. This paper will present the model integration and independent verification experience of the JPL EDL trajectory analysis team.

Mars

Mars Science Laboratory Entry Descent and Landing Simulation Using DSENDS

The most recent planetary science mission to Mars was Mars Science Laboratory (MSL) with the Curiosity rover, launched November 26, 2011 and landed at Gale Crater on August 6, 2012. This spacecraft was the first use at Mars of a complete closed-loop Guidance Navigation and Control (GN&C) system, including guided entry with a lifting body that greatly reduces dispersions during the Entry, Descent and Landing (EDL) phase to achieve a 25 km X 20 km landing error relative to the selected Gale Crater landing target. In order to confirm meeting the above landing criteria, high-fidelity simulation of the EDL phase is required. The tool used for 6DOF EDL trajectory verification analysis is Dynamics Simulator for Entry, Descent and Surface landing (DSENDS), which is a high-fidelity simulation tool from JPLs Dynamics and Real-Time Simulation Laboratory for the development, test and operations of aero-flight vehicles. DSENDS inherent capability is augmented for MSL with project-specific models of atmosphere, aerodynamics, sensors and thrusters along with GN&C flight software to enable high-fidelity trajectory simulation. This paper will present the model integration and independent verification experience of the JPL EDL trajectory analysis team.

Burkhart, P. Daniel

Mars 2020 Perseverance Entry Descent and Landing Simulation Statistical Analysis and Operations

On February 18, 2021, the Perseverance rover and Ingenuity helicopter demonstra- tion landed at Jezero Crater. The Entry, Descent, and Landing (EDL) architecture, largely the same used to land Curiosity at Gale Crater on August 6, 2012, required high-fidelity flight dynamics simulation with two independent tools to verify per- formance. The process for creating the EDL simulation using the Dynamics Sim- ulator for Entry, Descent and Surface landing (DSENDS) tool will be discussed, along with its use for for independent verification of the EDL statistical analy- sis results and reference trajectory simulation. Analysis and usage details both in development and cruise, along with post-landing assessment of the prediction performance of the simulation, will also be discussed.

"O'Farrell, Clara"

Effects of magnification and visual accommodation on aimpoint estimation in simulated landings with real and virtual image displays

Twenty professional pilots observed a computer-generated airport scene during simulated autopilot-coupled night landing approaches and at two points (20 sec and 10 sec before touchdown) judged whether the airplane would undershoot or overshoot the aimpoint. Visual accommodation was continuously measured using an automatic infrared optometer. Experimental variables included approach slope angle, display magnification, visual focus demand (using ophthalmic lenses), and presentation of the display as either a real (direct view) or a virtual (collimated) image. Aimpoint judgments shifted predictably with actual approach slope and display magnification. Both pilot judgments and measured accommodation interacted with focus demand with real-image displays but not with virtual-image displays. With either type of display, measured accommodation lagged far behind focus demand and was reliably less responsive to the virtual images. Pilot judgments shifted dramatically from an overwhelming perceived-overshoot bias 20 sec before touchdown to a reliable undershoot bias 10 sec later.

Randle, R. J.

Parachute Models Used in the Mars Science Laboratory Entry, Descent, and Landing Simulation

An end-to-end simulation of the Mars Science Laboratory (MSL) entry, descent, and landing (EDL) sequence was created at the NASA Langley Research Center using the Program to Optimize Simulated Trajectories II (POST2). This simulation is capable of providing numerous MSL system and flight software responses, including Monte Carlo-derived statistics of these responses. The MSL POST2 simulation includes models of EDL system elements, including those related to the parachute system. Among these there are models for the parachute geometry, mass properties, deployment, inflation, opening force, area oscillations, aerodynamic coefficients, apparent mass, interaction with the main landing engines, and off-loading. These models were kept as simple as possible, considering the overall objectives of the simulation. The main purpose of this paper is to describe these parachute system models to the extent necessary to understand how they work and some of their limitations. A list of lessons learned during the development of the models and simulation is provided. Future improvements to the parachute system models are proposed.

Cruz, Juan R.

Taxiing, Take-Off, and Landing Simulation of the High Speed Civil Transport Aircraft

The aircraft industry jointly with NASA is studying enabling technologies for higher speed, longer range aircraft configurations. Higher speeds, higher temperatures, and aerodynamics are driving these newer aircraft configurations towards long, slender, flexible fuselages. Aircraft response during ground operations, although often overlooked, is a concern due to the increased fuselage flexibility. This paper discusses modeling and simulation of the High Speed Civil Transport aircraft during taxiing, take-off, and landing. Finite element models of the airframe for various configurations are used and combined with nonlinear landing gear models to provide a simulation tool to study responses to different ground input conditions. A commercial computer simulation program is used to numerically integrate the equations of motion and to compute estimates of the responses using an existing runway profile. Results show aircraft responses exceeding safe acceptable human response levels.

Reaves, Mercedes C.

Computer-generated, calligraphic, full-spectrum color system for visual simulation landing approach maneuvers

The calligraphic chromatic projector described was developed to improve the perceived realism of visual scene simulation ('out-the-window visuals'). The optical arrangement of the projector is illustrated and discussed. The device permits drawing 2000 vectors in as many as 500 colors, all above critical flicker frequencies, and use of high scene resolution and brightness at an acceptable level to the pilot, with the maximum system capabilities of 1000 lines and 1000 fL. The device for generating the colors is discussed, along with an experiment conducted to demonstrate potential improvements in performance and pilot opinion. Current research work and future research plans are noted.

Chase, W. D.

Entry, Descent, and Landing Simulation for DAVINCI

The Deep Atmosphere Venus Investigation of Noble gases, Chemistry, and Imaging(DAVINCI) mission is currently scheduled to launch in June 2029 to explore Venus via two flybys and a probe descent scheduled for June 2031. The goals of this mission is to study the origin, evolution, and current state of Venus, especially the deep Venusian atmosphere using an atmospheric probe named Zephyr. The Zephyr will take key measurements in the deep atmosphere of Venus and be the first probe to take high-resolution aerial photographs of a mountainous tesserae surface as it descends over the Alpha Regio highlands region, which has the oldest surfaces of Venus. The Zephyr’s descent trajectory, which determines the flight over the Alpha Regio, is crucial to meet the science objectives of the DAVINCI mission. To ensure the success of the DAVINCI mission, the Entry, Descent, and Landing (EDL) modeling has undergone several developments to track its trajectory, its uncertainties, and calculate metrics on the science data that can be transmitted. This paper will cover these developments and the current status of the EDL modeling.

davinci

Crew Exploration Vehicle (CEV) Water Landing Simulation

Crew Exploration Vehicle (CEV) water splashdowns were simulated in order to find maximum acceleration loads on the astronauts and spacecraft under various landing conditions. The acceleration loads were used in a Dynamic Risk Index (DRI) program to find the potential risk for injury posed on the astronauts for a range of landing conditions. The DRI results showed that greater risks for injury occurred for two landing conditions; when the vertical velocity was large and the contact angle between the spacecraft and the water impact surface was zero, and when the spacecraft was in a toe down configuration and both the vertical and horizontal landing velocities were large. Rollover was also predicted to occur for cases where there is high horizontal velocity and low contact angles in a toe up configuration, and cases where there was a high horizontal velocity with high contact angles in a toe down configuration.

Littell, Justin D.

Orion Landing Simulation Eight Soil Model Comparison

LS-DYNA finite element simulations of a rigid Orion Crew Module (CM) were used to investigate the CM impact behavior on eight different soil models. Ten different landing conditions, characterized by the combination of CM vertical and horizontal velocity, hang angle, and roll angle were simulated on the eight different soils. The CM center of gravity accelerations, pitch angle, kinetic energy, and soil contact forces were the outputs of interest. The simulation results are presented, with comparisons of the CM behavior on the different soils. The soils analyzed in this study can be roughly categorized as soft, medium, or hard, according to the CM accelerations that occur when landing on them. The soft group is comprised of the Carson Sink Wet soil and the Kennedy Space Center (KSC) Low Density Dry Sand. The medium group includes Carson Sink Dry, the KSC High Density In-Situ Moisture Sand and High Density Flooded Sand, and Cuddeback B. The hard soils are Cuddeback A and the Gantry Unwashed Sand. The softer soils were found to produce lower peak accelerations, have more stable pitch behavior, and to be less sensitive to the landing conditions. This investigation found that the Cuddeback A soil produced the highest peak accelerations and worst stability conditions, and that the best landing performance was achieved on the KSC Low Density Dry Sand.

Mark, Stephen D.

Model Correlation for Mars Pathfinder Entry, Descent and Landing Simulation

Two multi-body drop tests were conducted to provide data to calibrate and verify a multi-body dynamics computer model, which was the major analytical tool used to study the entry, descent and landing (EDL) of the Mars Pathfinder mission. A general summary of the tests and important features of the simulation model are presented in this paper. Good correlation between between test results and analytical predictions were achieved.

Mars

Mars Phoenix Entry, Descent, and Landing Simulation Design and Modelling Analysis

The 2007 Mars Phoenix Lander was launched in August of 2007 on a ten month cruise to reach the northern plains of Mars in May 2008. Its mission continues NASA s pursuit to find evidence of water on Mars. Phoenix carries upon it a slew of science instruments to study soil and ice samples from the northern region of the planet, an area previously undiscovered by robotic landers. In order for these science instruments to be useful, it was necessary for Phoenix to perform a safe entry, descent, and landing (EDL) onto the surface of Mars. The EDL design was defined through simulation and analysis of the various phases of the descent. An overview of the simulation and various models developed to characterize the EDL performance is provided. Monte Carlo statistical analysis was performed to assess the performance and robustness of the Phoenix EDL system and are presented in this paper. Using these simulation and modelling tools throughout the design and into the operations phase, the Mars Phoenix EDL was a success on May 25, 2008.

Prince, Jill L.