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POST2 End-To-End Descent and Landing Simulation for the Autonomous Landing and Hazard Avoidance Technology Project

The Program to Optimize Simulated Trajectories II (POST2) is used as a basis for an end-to-end descent and landing trajectory simulation that is essential in determining the design and performance capability of lunar descent and landing system models and lunar environment models for the Autonomous Landing and Hazard Avoidance Technology (ALHAT) project. This POST2-based ALHAT simulation provides descent and landing simulation capability by integrating lunar environment and lander system models (including terrain, sensor, guidance, navigation, and control models), along with the data necessary to design and operate a landing system for robotic, human, and cargo lunar-landing success. This paper presents the current and planned development and model validation of the POST2-based end-to-end trajectory simulation used for the testing, performance and evaluation of ALHAT project system and models.

Fisher, Jody l.

Spatial awareness comparisons between large-screen, integrated pictorial displays and conventional EFIS displays during simulated landing approaches

An extensive simulation study was performed to determine and compare the spatial awareness of commercial airline pilots on simulated landing approaches using conventional flight displays with their awareness using advanced pictorial 'pathway in the sky' displays. Sixteen commercial airline pilots repeatedly made simulated complex microwave landing system approaches to closely spaced parallel runways with an extremely short final segment. Scenarios involving conflicting traffic situation assessments and recoveries from flight path offset conditions were used to assess spatial awareness (own ship position relative the the desired flight route, the runway, and other traffic) with the various display formats. The situation assessment tools are presented, as well as the experimental designs and the results. The results demonstrate that the integrated pictorial displays substantially increase spatial awareness over conventional electronic flight information systems display formats.

Parrish, Russell V.

Realistic localizer courses for aircraft instrument landing simulators

The realistic instrument landing simulator (ILS) course structures for use in aircraft simulators are described. Software developed for data conversion and translation of ILS course structure measurements and calcomp plots of the courses provided are described. A method of implementing the ILS course structure data in existing aircraft simulators is outlined. A cockpit used in the lab to review the digitized ILS course structures is displayed.

Murphy, T. A.

Pilot estimates of glidepath and aim point during simulated landing approaches

Pilot perceptions of glidepath angle and aim point were measured during simulated landings. A fixed-base cockpit simulator was used with video recordings of simulated landing approaches shown on a video projector. Pilots estimated the magnitudes of approach errors during observation without attempting to make corrections. Pilots estimated glidepath angular errors well, but had difficulty estimating aim-point errors. The data make plausible the hypothesis that pilots are little concerned with aim point during most of an approach, concentrating instead on keeping close to the nominal glidepath and trusting this technique to guide them to the proper touchdown point.

Acree, C. W., Jr.

Evaluation of Alternate Concepts for Synthetic Vision Flight Displays With Weather-Penetrating Sensor Image Inserts During Simulated Landing Approaches

A simulation study was conducted in 1994 at Langley Research Center that used 12 commercial airline pilots repeatedly flying complex Microwave Landing System (MLS)-type approaches to parallel runways under Category IIIc weather conditions. Two sensor insert concepts of 'Synthetic Vision Systems' (SVS) were used in the simulated flights, with a more conventional electro-optical display (similar to a Head-Up Display with raster capability for sensor imagery), flown under less restrictive visibility conditions, used as a control condition. The SVS concepts combined the sensor imagery with a computer-generated image (CGI) of an out-the-window scene based on an onboard airport database. Various scenarios involving runway traffic incursions (taxiing aircraft and parked fuel trucks) and navigational system position errors (both static and dynamic) were used to assess the pilots' ability to manage the approach task with the display concepts. The two SVS sensor insert concepts contrasted the simple overlay of sensor imagery on the CGI scene without additional image processing (the SV display) to the complex integration (the AV display) of the CGI scene with pilot-decision aiding using both object and edge detection techniques for detection of obstacle conflicts and runway alignment errors.

Parrish, Russell V.

Orion Entry, Descent, and Landing Simulation

The Orion Entry, Descent, and Landing simulation was created over the past two years to serve as the primary Crew Exploration Vehicle guidance, navigation, and control (GN&C) design and analysis tool at the National Aeronautics and Space Administration (NASA). The Advanced NASA Technology Architecture for Exploration Studies (ANTARES) simulation is a six degree-of-freedom tool with a unique design architecture which has a high level of flexibility. This paper describes the decision history and motivations that guided the creation of this simulation tool. The capabilities of the models within ANTARES are presented in detail. Special attention is given to features of the highly flexible GN&C architecture and the details of the implemented GN&C algorithms. ANTARES provides a foundation simulation for the Orion Project that has already been successfully used for requirements analysis, system definition analysis, and preliminary GN&C design analysis. ANTARES will find useful application in engineering analysis, mission operations, crew training, avionics-in-the-loop testing, etc. This paper focuses on the entry simulation aspect of ANTARES, which is part of a bigger simulation package supporting the entire mission profile of the Orion vehicle. The unique aspects of entry GN&C design are covered, including how the simulation is being used for Monte Carlo dispersion analysis and for support of linear stability analysis. Sample simulation output from ANTARES is presented in an appendix.

Hoelscher, Brian R.

Vertical motion requirements for landing simulation

Tests were conducted to determine the significance of vertical acceleration cues in the simulation of the visual approach and landing maneuver. Landing performance measures were obtained for four subject pilots operating a visual landing simulation device which provides up to plus or minus 40 feet of vertical motion. Test results indicate that vertical motion cues are utilized in the landing task, and that they are particularly important in the simulation of aircraft with marginal longitudinal handling qualities. To assure vertical motion cues of the desired fidelity in the landing tasks, it appears that a simulator must have excursion capabilities of at least plus or minus 20 feet.

Bray, R. S.

A study of vertical motion requirements for landing simulation

Tests were conducted to determine the significance of vertical acceleration cues in the simulation of the visual approach and landing maneuver. Landing performance measures were obtained for four subject pilots operating a visual landing simulation mechanized in the Ames Height Control Test Apparatus, a device that provides up to plus or minus 40 ft of vertical motion. Test results indicate that vertical motion cues are utilized in the landing task, and that they are particularly important in the simulation of aircraft with marginal longitudinal-handling qualities. To assure vertical motion cues of the desired fidelity in the landing task, it appears, that a simulator must have excursion capabilities of at least 20 ft in either direction.

Bray, R. S.

Failure Bounding And Sensitivity Analysis Applied To Monte Carlo Entry, Descent, And Landing Simulations

In the study of entry, descent, and landing, Monte Carlo sampling methods are often employed to study the uncertainty in the designed trajectory. The large number of uncertain inputs and outputs, coupled with complicated non-linear models, can make interpretation of the results difficult. Three methods that provide statistical insights are applied to an entry, descent, and landing simulation. The advantages and disadvantages of each method are discussed in terms of the insights gained versus the computational cost. The first method investigated was failure domain bounding which aims to reduce the computational cost of assessing the failure probability. Next a variance-based sensitivity analysis was studied for the ability to identify which input variable uncertainty has the greatest impact on the uncertainty of an output. Finally, probabilistic sensitivity analysis is used to calculate certain sensitivities at a reduced computational cost. These methods produce valuable information that identifies critical mission parameters and needs for new technology, but generally at a significant computational cost.

Gaebler, John A.

Adventures in Parallel Processing: Entry, Descent and Landing Simulation for the Genesis and Stardust Missions

This paper will describe the Entry, Descent and Landing simulation tradeoffs and techniques that were used to provide the Monte Carlo data required to approve entry during a critical period just before entry of the Genesis Sample Return Capsule. The same techniques will be used again when Stardust returns on January 15, 2006. Only one hour was available for the simulation which propagated 2000 dispersed entry states to the ground. Creative simulation tradeoffs combined with parallel processing were needed to provide the landing footprint statistics that were an essential part of the Go/NoGo decision that authorized release of the Sample Return Capsule a few hours before entry.

Lyons, Daniel T.

Advances in POST2 End-to-End Descent and Landing Simulation for the ALHAT Project

Program to Optimize Simulated Trajectories II (POST2) is used as a basis for an end-to-end descent and landing trajectory simulation that is essential in determining design and integration capability and system performance of the lunar descent and landing system and environment models for the Autonomous Landing and Hazard Avoidance Technology (ALHAT) project. The POST2 simulation provides a six degree-of-freedom capability necessary to test, design and operate a descent and landing system for successful lunar landing. This paper presents advances in the development and model-implementation of the POST2 simulation, as well as preliminary system performance analysis, used for the testing and evaluation of ALHAT project system models.

Davis, Jody L.

Post2 End-to-End Descent and Landing Simulation for ALHAT Design Analysis Cycle 2

The ALHAT project is an agency-level program involving NASA centers, academia, and industry, with a primary goal to develop a safe, autonomous, precision-landing system for robotic and crew-piloted lunar and planetary descent vehicles. POST2 is used as the 6DOF descent and landing trajectory simulation for determining integrated system performance of ALHAT landing-system models and lunar environment models. This paper presents updates in the development of the ALHAT POST2 simulation, as well as preliminary system performance analysis for ALDAC-2 used for the testing and assessment of ALHAT system models. The ALDAC-2 POST2 Monte Carlo simulation results have been generated and focus on HRN model performance with the fully integrated system, as well performance improvements of AGNC and TSAR model since the previous design analysis cycle

Davis, Jody L.