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At least 73 records · Page 4

Explorations of Quantum-Classical Approaches to Scheduling a Mars Lander Activity Problem

An effective approach to solving problems involving mixed (continuous and discrete) variables and constraints, such as hybrid systems, is to decompose them into subproblems and integrate dedicated solvers geared toward those subproblems. Here, we introduce a new framework based on a tree search algorithm to solve hybrid discrete-continuous problems that incorporates: (1) a quantum annealer that samples from the configuration space for the discrete portion and provides information about the quality of the samples, and (2) a classical computer that makes use of information from the quantum annealer to prune and focus the search as well as check a continuous constraint. We consider four variants of our algorithm, each with progressively more guidance from the results provided by the quantum annealer. We empirically test our algorithm and compare the variants on a simplified Mars Lander task scheduling problem. Variants with more guidance from the quantum annealer have better performance.

scheduling

Programming real-time executives in higher order language

Methods by which real-time executive programs can be implemented in a higher order language are discussed, using HAL/S and Path Pascal languages as program examples. Techniques are presented by which noncyclic tasks can readily be incorporated into the executive system. Situations are shown where the executive system can fail to meet its task scheduling and yet be able to recover either by rephasing the clock or stacking the information for later processing. The concept of deadline processing is shown to enable more effective mixing of time and information synchronized systems.

Foudriat, E. C.

Parallel, iterative solution of sparse linear systems: Models and architectures

A model of a general class of asynchronous, iterative solution methods for linear systems is developed. In the model, the system is solved by creating several cooperating tasks that each compute a portion of the solution vector. A data transfer model predicting both the probability that data must be transferred between two tasks and the amount of data to be transferred is presented. This model is used to derive an execution time model for predicting parallel execution time and an optimal number of tasks given the dimension and sparsity of the coefficient matrix and the costs of computation, synchronization, and communication. The suitability of different parallel architectures for solving randomly sparse linear systems is discussed. Based on the complexity of task scheduling, one parallel architecture, based on a broadcast bus, is presented and analyzed.

Reed, D. A.

Parallel, iterative solution of sparse linear systems - Models and architectures

Solving large, sparse, linear systems of equations is a fundamental problem in large scale scientific and engineering computation. A model of a general class of asynchronous, iterative solution methods for linear systems is developed. In the model, the system is solved by creating several cooperating tasks that each compute a portion of the solution vector. A data transfer model predicting both the probability that data must be transferred between two tasks and the amount of data to be transferred is presented. This model is used to derive an execution time model for predicting parallel execution time and an optimal number of tasks given the dimension and sparsity of the coefficient matrix and the costs of computation, synchronization, and communication. The suitability of different parallel architectures for solving randomly sparse linear systems is discussed. Based on the complexity of task scheduling, one parallel architecture, based on a broadcast bus, is presented and analyzed.

Reed, D. A.

Technology requirements for telerobotic satellite servicing in space

Telerobotic servicer technology requirements were identified for typical on-orbit servicing operations, including: automation requirements and automated system utilization in typical servicing missions; key automation technologies used for servicing; evolution concepts; technology development timetable; and servicing technology drivers. Teleoperation, robotics, and artificial intelligence are needed in the servicing missions investigated. Analysis shows that teleoperation will be used more widely than fully robotic systems, at least during the early space station years because of the diversity and unpredictability of many servicing tasks which call for the human operator's skills, resourcefulness, and decision-making ability. There will be heavy dependence on a sophisticated, flexible, readily accessible, high-speed and high-capacity data management system which can provide the expert system support required in diagnosing, troubleshooting, decision making, task scheduling, and mission planning.

Meissinger, Hans F.

Optimization of the computational load of a hypercube supercomputer onboard a mobile robot

A combinatorial optimization methodology is developed, which enables the efficient use of hypercube multiprocessors onboard mobile intelligent robots dedicated to time-critical missions. The methodology is implemented in terms of large-scale concurrent algorithms based either on fast simulated annealing, or on nonlinear asynchronous neural networks. In particular, analytic expressions are given for the effect of single-neuron perturbations on the systems' configuration energy. Compact neuromorphic data structures are used to model effects such as precedence constraints, processor idling times, and task-schedule overlaps. Results for a typical robot-dynamics benchmark are presented.

Barhen, Jacob

A graphical, rule based robotic interface system

The ability of a human to take control of a robotic system is essential in any use of robots in space in order to handle unforeseen changes in the robot's work environment or scheduled tasks. But in cases in which the work environment is known, a human controlling a robot's every move by remote control is both time consuming and frustrating. A system is needed in which the user can give the robotic system commands to perform tasks but need not tell the system how. To be useful, this system should be able to plan and perform the tasks faster than a telerobotic system. The interface between the user and the robot system must be natural and meaningful to the user. A high level user interface program under development at the University of Alabama, Huntsville, is described. A graphical interface is proposed in which the user selects objects to be manipulated by selecting representations of the object on projections of a 3-D model of the work environment. The user may move in the work environment by changing the viewpoint of the projections. The interface uses a rule based program to transform user selection of items on a graphics display of the robot's work environment into commands for the robot. The program first determines if the desired task is possible given the abilities of the robot and any constraints on the object. If the task is possible, the program determines what movements the robot needs to make to perform the task. The movements are transformed into commands for the robot. The information defining the robot, the work environment, and how objects may be moved is stored in a set of data bases accessible to the program and displayable to the user.

Mckee, James W.

Parallel plan execution with self-processing networks

A critical issue for space operations is how to develop and apply advanced automation techniques to reduce the cost and complexity of working in space. In this context, it is important to examine how recent advances in self-processing networks can be applied for planning and scheduling tasks. For this reason, the feasibility of applying self-processing network models to a variety of planning and control problems relevant to spacecraft activities is being explored. Goals are to demonstrate that self-processing methods are applicable to these problems, and that MIRRORS/II, a general purpose software environment for implementing self-processing models, is sufficiently robust to support development of a wide range of application prototypes. Using MIRRORS/II and marker passing modelling techniques, a model of the execution of a Spaceworld plan was implemented. This is a simplified model of the Voyager spacecraft which photographed Jupiter, Saturn, and their satellites. It is shown that plan execution, a task usually solved using traditional artificial intelligence (AI) techniques, can be accomplished using a self-processing network. The fact that self-processing networks were applied to other space-related tasks, in addition to the one discussed here, demonstrates the general applicability of this approach to planning and control problems relevant to spacecraft activities. It is also demonstrated that MIRRORS/II is a powerful environment for the development and evaluation of self-processing systems.

Dautrechy, C. Lynne

The Transportable Applications Environment - An interactive design-to-production development system

An account is given of the design philosophy and architecture of the Transportable Applications Environment (TAE), an executive program binding a system of applications programs into a single, easily operable whole. TAE simplifies the job of a system developer by furnishing a stable framework for system-building; it also integrates system activities, and cooperates with the host operating system in order to perform such functions as task-scheduling and I/O. The initial TAE human/computer interface supported command and menu interfaces, data displays, parameter-prompting, error-reporting, and online help. Recent extensions support graphics workstations with a window-based, modeless user interface.

Perkins, Dorothy C.

Parallel plan execution with self-processing networks

A critical issue for space operations is how to develop and apply advanced automation techniques to reduce the cost and complexity of working in space. In this context, it is important to examine how recent advances in self-processing networks can be applied for planning and scheduling tasks. For this reason, the feasibility of applying self-processing network models to a variety of planning and control problems relevant to spacecraft activities is being explored. Goals are to demonstrate that self-processing methods are applicable to these problems, and that MIRRORS/II, a general purpose software environment for implementing self-processing models, is sufficiently robust to support development of a wide range of application prototypes. Using MIRRORS/II and marker passing modelling techniques, a model of the execution of a Spaceworld plan was implemented. This is a simplified model of the Voyager spacecraft which photographed Jupiter, Saturn, and their satellites. It is shown that plan execution, a task usually solved using traditional artificial intelligence (AI) techniques, can be accomplished using a self-processing network. The fact that self-processing networks were applied to other space-related tasks, in addition to the one discussed here, demonstrates the general applicability of this approach to planning and control problems relevant to spacecraft activities. It is also demonstrated that MIRRORS/II is a powerful environment for the development and evaluation of self-processing systems.

D'Autrechy, C. Lynne

A curriculum for real-time computer and control systems engineering

An outline of a syllabus for the education of real-time-systems engineers is given. This comprises the treatment of basic concepts, real-time software engineering, and programming in high-level real-time languages, real-time operating systems with special emphasis on such topics as task scheduling, hardware architectures, and especially distributed automation structures, process interfacing, system reliability and fault-tolerance, and integrated project development support systems. Accompanying course material and laboratory work are outlined, and suggestions for establishing a laboratory with advanced, but low-cost, hardware and software are provided. How the curriculum can be extended into a second semester is discussed, and areas for possible graduate research are listed. The suitable selection of a high-level real-time language and supporting operating system for teaching purposes is considered.

Halang, Wolfgang A.

Extensions to the Parallel Real-Time Artificial Intelligence System (PRAIS) for fault-tolerant heterogeneous cycle-stealing reasoning

Extensions to an architecture for real-time, distributed (parallel) knowledge-based systems called the Parallel Real-time Artificial Intelligence System (PRAIS) are discussed. PRAIS strives for transparently parallelizing production (rule-based) systems, even under real-time constraints. PRAIS accomplished these goals (presented at the first annual C Language Integrated Production System (CLIPS) conference) by incorporating a dynamic task scheduler, operating system extensions for fact handling, and message-passing among multiple copies of CLIPS executing on a virtual blackboard. This distributed knowledge-based system tool uses the portability of CLIPS and common message-passing protocols to operate over a heterogeneous network of processors. Results using the original PRAIS architecture over a network of Sun 3's, Sun 4's and VAX's are presented. Mechanisms using the producer-consumer model to extend the architecture for fault-tolerance and distributed truth maintenance initiation are also discussed.

Goldstein, David

The SAMPEX Data Processing Unit

The paper discusses salient features of the SAMPEX Data Processing Unit (DPU), the primary function of which is to collect sensor data to create telemetry packets for transmission to the solid-state recorder located within the Small Explorer Data System. Particular attention is given to the sensor interface electronics, the space command interface, the spacecraft telemetry interface, and the memory mapper of the DPU system; the task scheduling concept; and system reconfiguring. A block diagram of the DPU system is included.

Mabry, D. J.

Future space transportation system architecture avionics requirements

NASA began a multi-center study in January 1993 to examine options for providing the most cost effective space transportation system in the future. The key advanced avionics requirements for these vehicle concepts are envisioned to provide significantly improved operational efficiency and effectiveness. It is very desirable to have adaptive guidance, navigation, and control approaches that will allow launch and return in almost any weather condition. The vehicles must be able to accommodate atmospheric density variations and winds without software changes. The flight operations must become much more autonomous in all flight regimes like an aircraft, and preflight checkout should make use of the onboard systems. When the vehicle returns to the launch site, subsystem health must be known and maintenance tasks scheduled accordingly. Ground testing of most subsystems must be eliminated. Also, the health monitoring system must be designed to enhance the ability to abort the mission significantly and save the crew and the vehicle. The displays and controls must be much less complex than current systems and must significantly reduce pilot work load. It is important to have low power, light weight displays and controls. Rendezvous and docking and all flight phases must have autopilot capability to reduce pilot work load for routine operations and in abort situations. The vehicles must have the demonstrated ability to return to the launch site. Abort from all mission phases can put additional demands on the communications system.

Stone, Howard

Recursive heuristic classification

The author will describe a new problem-solving approach called recursive heuristic classification, whereby a subproblem of heuristic classification is itself formulated and solved by heuristic classification. This allows the construction of more knowledge-intensive classification programs in a way that yields a clean organization. Further, standard knowledge acquisition and learning techniques for heuristic classification can be used to create, refine, and maintain the knowledge base associated with the recursively called classification expert system. The method of recursive heuristic classification was used in the Minerva blackboard shell for heuristic classification. Minerva recursively calls itself every problem-solving cycle to solve the important blackboard scheduler task, which involves assigning a desirability rating to alternative problem-solving actions. Knowing these ratings is critical to the use of an expert system as a component of a critiquing or apprenticeship tutoring system. One innovation of this research is a method called dynamic heuristic classification, which allows selection among dynamically generated classification categories instead of requiring them to be prenumerated.

Wilkins, David C.

The Consolidated Planning and Scheduling System for Space Transportation and Space Station operations - Successful development experience

In 1992, NASA made the decision to evolve a Consolidated Planning System (CPS) by adding the Space Transportation System (STS) requirements to the Space Station Freedom (SSF) planning software. This paper describes this evolutionary process, which began with a series of six-month design-build-test cycles, using a domain-independent architecture and a set of developmental tools known as the Advanced Scheduling Environment. It is shown that, during these tests, the CPS could be used at multiple organizational levels of planning and for integrating schedules from geographically distributed (including international) planning environments. The potential for using the CPS for other planning and scheduling tasks in the SSF program is being currently examined.

Hornstein, Rhoda S.

Design tool for multiprocessor scheduling and evaluation of iterative dataflow algorithms

A graph-theoretic design process and software tool is defined for selecting a multiprocessing scheduling solution for a class of computational problems. The problems of interest are those that can be described with a dataflow graph and are intended to be executed repetitively on a set of identical processors. Typical applications include signal processing and control law problems. Graph-search algorithms and analysis techniques are introduced and shown to effectively determine performance bounds, scheduling constraints, and resource requirements. The software tool applies the design process to a given problem and includes performance optimization through the inclusion of additional precedence constraints among the schedulable tasks.

Jones, Robert L., III