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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 91 records · Page 5

NASA Shuttle Training Aircraft flight simulation overview

The Shuttle Training Aircraft (STA) is a variable stability, variable control law flying simulator used by NASA/JSC to train astronauts in the final landing phase of a Space Shuttle Orbiter. A general outline is given for the STA flight simulation system. An overview is given of the software generation and verification process through the Advanced Validation System (AVAS). The flight test techniques for software verification will be reviewed and the process for releasing the software for flight training will be covered. The astronaut STA training syllabus is examined. Parameter matching with the Orbiter in the final approach phase of de-orbit and landing is briefly examined. Simulation performance will be assessed against flight data, performance measurement, and cue synchronization.

Justiz, Charles R.↗

Education and training of personnel in space simulation

The training program and procedures developed and implemented at the space simulation laboratory at Martin Marietta Aerospace in Denver are discussed. The training of technicians and professionals as well as preparation for instructors is covered. Training manuals and their compilation are reported as applicable to the specific needs of the laboratory. The development of a space simulation course as part of the Martin Marietta Continuing Education Night School approaching space simulation from an academic viewpoint is presented. Finally, public relations tours of the facility as an informational/educational tool are discussed.

Rempt, R. D.↗

ATOMIC Simulations and Experimental Data for CaCO3 Mixtures

This data consists of simulations and experimental measurements of laser-induced breakdown spectroscopy (LIBS). The simulations are produced by ATOMIC, a general purpose plasma modeling and kinetics code that has been designed to compute emission (or absorption) spectra from plasmas [1] and are used to develop a statistical characterization of matrix effects. Our overall suite of simulations includes contains several sets of simulations: training and validation sets of simulations for three and four element mixtures of calcium, carbon, oxygen, and nitrogen (included to account for atmosphere) along with simulations of the individual elements. The 4-element simulations include the mixture of all four elements mentioned and for each of the four individual elements. The 3-element simulations include output for the mixture of calcium, carbon, oxygen and for these three individual elements. The training data were produced using a 600-run design, shown in Figure 1, that varies input parameters temperature (T), electron density (Ne), and proportion of the elements calcium, carbon, oxygen, and nitrogen (Ca; C; O; N) for the 4 element output. The 3-element output includes all parameters except for the proportion of nitrogen. The element proportions (all the variables but T and Ne) sum to one and are unused in the single-element simulations. The validation data was produced with a 80-run design shown in Figure 2. The training and validation simulation outputs for the 4-element simulations for the mixture and for the single element calcium are shown as sample simulations in Figures 3 and 4 respectively. The simulations produce spectra over a range of 190nm - 950nm that roughly mimics the range collected by the SciAps Z-300 LIBS instrument that was used for the experimental data. The measured spectra for a CaCO3 (which may include contribution from Earth's atmosphere) in the experiment is shown in in Figure 5. All files are kept in directories whose names indicate the elemental composition (CaCO3, Ca, C, O, or N), number of elements (3 or 4), and purpose (training, which is not labeled in the file name, or validation) with file names numbered to indicate the line in the design files used to produce the simulation. The designs are provided as text files with names indicating their purpose. The experimental data is provided as a CSV file. [1] J Colgan, EJ Judge, DP Kilcrease, and JE Barefield II. Ab-initio modeling of an iron laser-induced plasma: Comparison between theoretical and experimental atomic emission spectra. Spectrochimica Acta Part B: Atomic Spectroscopy, 97:65{73}, 2014.

37 INORGANIC, ORGANIC, PHYSICAL, AND ANALYTICAL CH↗

Testing Instrument for Flight-Simulator Displays

Displays for flight-training simulators rapidly aligned with aid of integrated optical instrument. Calibrations and tests such as aligning boresight of display with respect to user's eyes, checking and adjusting display horizon, checking image sharpness, measuring illuminance of displayed scenes, and measuring distance of optical focus of scene performed with single unit. New instrument combines all measurement devices in single, compact, integrated unit. Requires just one initial setup. Employs laser and produces narrow, collimated beam for greater measurement accuracy. Uses only one moving part, double right prism, to position laser beam.

Haines, Richard F.↗

ATOMIC Simulations and Experimental Data for Sodium and Copper Mixtures

This data consists of simulations and experimental measurements of laser-induced breakdown spectroscopy (LIBS). The simulations are produced by ATOMIC, a general purpose plasma modeling and kinetics code that has been designed to compute emission (or absorption) spectra from plasmas [1]. Our overall suite of simulations contains 12 sets of simulations: training and validation sets of simulations for each of two resolutions of each of sodium, copper, and mixtures of the two. The training data were produced using a 500-run design that varies input parameters temperature (T), electron density (Ne), proportion of sodium (pNa), and proportion of copper (pCu). The latter two variables sum to one and are unused in the single-element simulations. The validation data was produced with a 25-run design. The coarse simulations produce spectra over a range of 240nm - 880nm that roughly mimics the range collected by the ChemCam instrument on the Mars rover Curiosity. The fine resolution simulations produce spectra over a range of 550nm to 600nm and were produced to mimic the included experimental results. The experimental results cover four mixtures of sodium and copper. All data sets are kept in zip files whose names indicate the elemental composition (NaCu, Na, or Cu), resolution (coarse or fine), and purpose (training or validation) with file names numbered to indicate the line in the design files used to produce the simulation. The designs are provided as text files with names indicating their purpose. The experimental data is provided as a CSV file. See attached abstract for figures.

70 PLASMA PHYSICS AND FUSION TECHNOLOGY↗

Simulation in a dynamic prototyping environment: Petri nets or rules?

An evaluation of a prototyped user interface is best supported by a simulation of the system. A simulation allows for dynamic evaluation of the interface rather than just a static evaluation of the screen's appearance. This allows potential users to evaluate both the look (in terms of the screen layout, color, objects, etc.) and feel (in terms of operations and actions which need to be performed) of a system's interface. Because of the need to provide dynamic evaluation of an interface, there must be support for producing active simulations. The high-fidelity training simulators are normally delivered too late to be effectively used in prototyping the displays. Therefore, it is important to build a low fidelity simulator, so that the iterative cycle of refining the human computer interface based upon a user's interactions can proceed early in software development.

Moore, Loretta A.↗

Simulation in a dynamic prototyping environment: Petri nets or rules?

An evaluation of a prototyped user interface is best supported by a simulation of the system. A simulation allows for dynamic evaluation of the interface rather than just a static evaluation of the screen's appearance. This allows potential users to evaluate both the look (in terms of the screen layout, color, objects, etc.) and feel (in terms of operations and actions which need to be performed) of a system's interface. Because of the need to provide dynamic evaluation of an interface, there must be support for producing active simulations. The high-fidelity training simulators are delivered too late to be effectively used in prototyping the displays. Therefore, it is important to build a low fidelity simulator, so that the iterative cycle of refining the human computer interface based upon a user's interactions can proceed early in software development.

Moore, Loretta A.↗

Simulation verification techniques study: Simulation self test hardware design and techniques report

The final results are presented of the hardware verification task. The basic objectives of the various subtasks are reviewed along with the ground rules under which the overall task was conducted and which impacted the approach taken in deriving techniques for hardware self test. The results of the first subtask and the definition of simulation hardware are presented. The hardware definition is based primarily on a brief review of the simulator configurations anticipated for the shuttle training program. The results of the survey of current self test techniques are presented. The data sources that were considered in the search for current techniques are reviewed, and results of the survey are presented in terms of the specific types of tests that are of interest for training simulator applications. Specifically, these types of tests are readiness tests, fault isolation tests and incipient fault detection techniques. The most applicable techniques were structured into software flows that are then referenced in discussions of techniques for specific subsystems.

Source record↗

Real-time dynamic spacecraft simulation

This paper presents experience in designing and implementing a fully interactive real-time dynamic spacecraft simulation software system for the International Ultraviolet Explorer (IUE) satellite to be launched by NASA. The primary objective for this simulator, called SIMIUE, is to help train the IUE Operations Control Center personnel in the dynamic commanding and operations of the IUE spacecraft. It is felt that the approach taken in developing SIMIUE will prove to be largely valid for spacecraft training simulators to be developed for future satellites. For this reason discussion of those aspects of SIMIUE which relate specifically to the IUE satellite has been kept to a minimum.

Macker, A. J.↗

The effectiveness of incorporating a real-time oculometer system in a commercial flight training program

The effectiveness on pilot and trainee performance and scanning behavior of incorporating a real time oculometer system in a commerical flight training program was assessed. Trainees received simulator training in pairs requiring the trainees to alternate the order of training within a session. The 'third day phenomenon' of performance decrement was investigated, including the role of order of training on performance.

Jones, D. H.↗

The design and development of the Hubble space telescope neutral buoyancy trainer

The design and fabrication of Hubble Space Telescope (HST) Extra Vehicular Activity (EVA) training hardware for zero-gravity simulations in the Marshall Space Flight Center Neutral Buoyancy Simulator (NBS) are discussed. The HST NBS hardware was also used to support flight hardware development and development of EVA crew servicing procedures. The design and fabrication of simulator training and development hardware, the associated test support from utility divers, test conductors, and test subjects have all been with the common goal of enabling HST program management to use NBS EVA data to make design and program decisions.

Source record↗

Simple Diesel Train Fuel Consumption Model for Real-Time Train Applications

This paper introduces a simple diesel train energy consumption model that calculates the instantaneous energy consumption using vehicle operational input variables, including the instantaneous speed, acceleration, and roadway grade, which can be easily obtained from global positioning system (GPS) loggers. The model was tested against real-world data and produced an error of -1.33% for all data and errors ranging from -12.4% to +8.0% for energy consumption of four train datasets amounting to a total of 5854 km trips. The study also validated the proposed model with separate data that were collected between Valencia and Cuenca, Spain, which had a total length of 198 km and found that the model was accurate, yielding a relative error of -1.55% for the total energy consumption. These results show that the proposed model can be used by train operators, transportation planners, policy makers, and environmental engineers to evaluate the energy consumption effects of train operational projects and train simulation within intermodal transportation planning tools.

32 ENERGY CONSERVATION, CONSUMPTION, AND UTILIZATI↗

Motion Cueing for Stall Recovery Training in Commercial Transport Simulators

Starting in 2019, airline pilots will be required to perform full stall recovery training in flight simulators. Historically, training simulators weren't required to provide training at conditions outside their normal flight envelope. Post-stall aircraft models are generally required to be implemented to simulate the aircraft response after the stall point. In addition, motion cues need to adequately represent this response to ensure the skills learned in simulator training are directly usable in real flight. This paper provides and overview of six simulator experiments conducted at NASA Ames Research Center to develop a motion cueing strategies for stall recovery training in commercial transport simulators. One of the experiments verified an enhanced motion cueing strategy for stall recovery training on a level-D-certified full flight simulator. This study showed that the enhanced motion results in lower maximum roll angles in the stall maneuver, lower minimum load factors in the recovery, lower numbers of secondary stick shakers in the stall recovery, and a lower maximum airspeed in the recovery. These results indicate that relatively minor enhancements to the motion logic of heritage commercial transport simulators can significantly improve pilot performance in simulated stall recoveries, and potentially improve stall recovery training.

stall recovery↗