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NASA NTRS · 20110023864

Algorithms for Haptic Rendering of 3D Objects

Abstract

Algorithms have been developed to provide haptic rendering of three-dimensional (3D) objects in virtual (that is, computationally simulated) environments. The goal of haptic rendering is to generate tactual displays of the shapes, hardnesses, surface textures, and frictional properties of 3D objects in real time. Haptic rendering is a major element of the emerging field of computer haptics, which invites comparison with computer graphics. We have already seen various applications of computer haptics in the areas of medicine (surgical simulation, telemedicine, haptic user interfaces for blind people, and rehabilitation of patients with neurological disorders), entertainment (3D painting, character animation, morphing, and sculpting), mechanical design (path planning and assembly sequencing), and scientific visualization (geophysical data analysis and molecular manipulation).

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BibTeXRIS

Basdogan, Cagatay, Ho, Chih-Hao, Srinavasan, Mandayam. 2003-07-01. Algorithms for Haptic Rendering of 3D Objects. https://ntrs.nasa.gov/citations/20110023864

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